Summary

In the video-games industry since 1998. Serial entrepreneur in mobile games since 2001, as developer, publisher and distributor. Produced over 250 mobile titles. Distributed over 1000 games internationally. Worked with dozens of publishers, brands and developers, such as:

Professional Milestones

Xendex (2001 – 2018)

My first company, a mobile developer/publisher out of Austria & Poland. Organic growth from 4 to 30 people (in 2007). Game releases globally, we also work ‘for hire’ plus as 3rd party distributor, mainly in EMEA & LatAm.

Xendex VC funding of EUR 4m (2008)

Business angels and a VC fund inject a total of EUR 4m into Xendex. Growing to 70 people in 3 studios (in 2011). We work with publishers such as EA, Glu, THQ, Konami, NamcoBandai and on IP like Red Bull, Space Invaders, Galaga, iShoot, World Poker Tour 3 and much more.

EA Mobile

EA Mobile Partner (2012 – 2018)

Xendex becomes major mobile games provider to EA Mobile for alternative mobile games stores. We (co-)produce over 50 titles only with third parties which see a worldwide release through Electronic Arts.

Playades EOOD Logo

Playades (2017 – today)

My new venture, a mobile games publisher based in Sofia/Bulgaria. Playades is a one-stop shop for developers and alternative stores alike. Developers and IP owners reach many global alternative markets via us. Stores can access 800+ Android and 500+ Html5 quality games at once.

My Service offering

Am acting as Consultant, Corporate Advisor, Business Angel and/or Investor. I help others in making games, building games companies and to find strategic partners. If you are a store, Playades can provide hundreds of premium games. If you are a games developer, Playades can distribute your game(s) to worldwide alternative markets.

Clients I personally consulted (at Xendex):

Red Bull, Sony, ucp/Qpass/Amdocs for T-Mobile International, Materna for tele.ring, Siemens, ONE / Connect Austria (bought by Orange/3 Austria), win2day.at, other gaming companies.

My approach in making business and making games is (thinking) different. Get in touch here: